Tech industry is leaving behind women of color, report shows How are women of color are faring in tech? But if you look at the tech scene, you'd hardly know it.
Those who came to the victims' defense were ridiculed as "white knights", or " social justice warriors " SJWs ;  this characterization was intended, according to Heron, Belford and Goker, to neutralize any opposition by questioning their motives.
Women in Video Games video. The campaign expanded to include renewed harassment of prominent   feminist media critic Anita Sarkeesianwho had previously been a target of online harassment due in part to her YouTube video series Tropes vs.
Women in Video Gameswhich analyzes sexist stereotypes in video games. Women was released on August 24,Sarkeesian received rape and death threats, and private information including her home address was leaked; she was compelled to flee her home. In mid-October Brianna Wuanother independent game developer and co-founder of video game studio Giant Spacekatsaw her home address and other identifying information posted on 8chan as retaliation for mocking Gamergate.
Wu then became the target of rape and death threats on Twitter and elsewhere.
After contacting police, Wu fled her home with her husband, saying she would not allow the threats to intimidate her into silence. Two critics of Gamergate were targets of attempted " swatting "—hoaxed reports to emergency services intended to provoke a SWAT team response at the target's home.
The Guardian reported that both swatting attempts were coordinated through the " baphomet " subforum of 8chan. Wu cited security concerns, lack of confidence in the management and their failure to return calls. Almost immediately her home address and phone number were posted online, leading to harassing letters and phone calls.
Stephen Colbert questioned why men like Kluwe had not been threatened by Gamergate, noting that the targets were almost entirely women. A May meeting in Washington D. This led to the evacuation of the building and the surrounding neighborhood. They also describe how initial organizers attempted to cultivate a palpable narrative for public consumption while internally focusing on personal grudges against Quinn and aggressive sexual imagery.
A number of websites have blocked users, removed posts, and created policies to prevent their users from threatening Quinn and others with doxing, assault, rape and murder, and planning and coordinating such threats. Commentators have decried the use of such terminology as dehumanizing, and said that discussions on Gamergate forums often center around those referred to as "Literally Who".
One quarter of the tweets sampled were produced by users new to Twitter, most of whom were pro-Gamergate.
And ultimately Gamergate will be defined—I think has been defined—by some of its basest elements. Bob Stuart, in The Daily Telegraphreported that "Gamergate has since swelled into an unwieldy movement with no apparent leaders, mission statement, or aims beyond calling out 'social justice warriors'.
Singal observed Gamergate supporters making a constant series of attacks on Quinn, Sarkeesian, and other women, while frequently stating that Gamergate "is not about" them. Michael Salter, a University of Western Sydney criminologist, writes that Twitter's design and architecture was "highly conducive" to such abuse campaigns, allowing Gamergaters to overwhelm users' ability to individually block the large numbers of fake or "sockpuppet" accounts used to send abusive and harassing messages.
Within the United States, Twitter and other social media sites are not liable for content posted by third-parties of their service under Section of the Communications Decency Actand so have no legal obligation to police malicious content such as harassment and threats.
The move, while arising in the wake of the Gamergate harassment, was due to general issues of the harassment of women on the Internet. Advocating donations to help TFYC create the game, posters on 4chan's politics board argued that such donations would make them "look really good" and would make them "PR-untouchable".
In the 4chan post that may have coined the hashtag, it was framed as a way to "demand the SJWs stop using you as a shield to deflect genuine criticism". Gamergaters responded with a coordinated email campaign that demanded advertisers drop several involved publications; in a five-step 'war plan' against organizations that offended them, a Gamergate posting described how they would choose from a list of target organizations, pick a grievance from a list others had compiled, and send a form letter containing it to an advertiser.
After a number of game developers criticized Intel for this, arguing that it could have a chilling effect on free speech and that it amounted to supporting harassment, Intel apologized for appearing to take sides in the controversy   and resumed advertising on Gamasutra in mid-November.
These groups organized voting blocs that dominated the Hugo Awards. The campaign was described as a backlash against the increasing racial, ethnic, and gender diversity in science fiction. Members of the bloc said that they sought to counteract what they saw as a focus on giving awards based on the race, ethnicity, or gender of the author or characters rather than quality, and bemoaning the increasing prominence of what they described as 'message' fiction with fewer traditional "zap gun" sciencefictional trappings.
Kathleen Bartzen Culver, a professor and media ethics expert at the University of Wisconsin—Madisonwrote that while Gamergate supporters claimed to be interested in journalism ethics, their "misogynistic and threatening" behavior belied this claim.
The irony comes from people who claim to be challenging the ethics of game journalists through patently unethical behavior.Aug 18, · Women of Sex Tech, Unite.
New York is becoming a cultural center for young women trying to disrupt the male-dominated industries of design engineering and sex toys.
Two exclusive Women4Tech “Industry Leadership Awards”, presented during the Women4Tech Summit, recognize and honour both an individual and an organization for their dedication and resources in the establishment of initiatives that encourage and retain women, and girls, in the mobile and tech industry.
Congratulations Women in Technology Hall of Fame. The Women in Technology Hall of Fame was established in to recognize, honor, and promote the outstanding contributions women make to the scientific and technological communities that improve and evolve our society.
The Legal Tech Summit will bring together leaders from a wide range of firms and in-house teams to access the latest insight and best practices from the leading authorities on legal technology.
A varied program of case studies, panel discussions and roundtables will focus on how agile, productivity-focused systems can empower the legal profession in a changing world of work. As a woman in the technology field, I’ve been asked a lot of questions over the years about my job and the industry I work in.
From my experience, it’s much rarer to attend a tech meetup and see a fellow female and many are intrigued when I . Previously, I wrote about the “Highs and Lows of Women in Tech” to highlight some of the challenges women face in the industry. With thousands of shares, comments and likes, it was clear that it hit a cord in the tech space by highlighting the fact that there is still a lot of work to be done in the industry.